>>>Do you often play Shaiya? Would you like to buy some cheap Shaiya Gold? Here we provide the best service with the fastest delivery. Next we will provide you some detailed information about Discussion between LUC vs STR build to help you know much about the game. And I got the source from other websites. Hope it could help you.
>>>The most debate of all in Sin class is being a LUC or STR build. Here you can get the cheapest Shaiya Money. First, STR build relies on RAW power and stable hits. While LUC build relies on your Critical hits randomly doubling the dmg or causing less, very random. Let's use stats as an example.Here, you can see that im STR build. Having 431 base str, and having 210 base dex. With bonuses, you could even it out to total of: STR: 680 DEX: 505 LUC: 132. You could have Wind Weapon, and hitting Earth mobs same level as you are, you could do 1300dmg normal hit. It might get less, but not 100dmg more or less, it stays around that number.
>>>Of course, when you crit 1/5 hits, the dmg goes little less than double. The most secure Shaiya powerleveling is offered here. If you are to dump all Base STR to LUC (430). You could come out with STR: 260 DEX: 505 LUC: 562. This much LUC will give you pretty much 95% Critical dmg per hit. Hitting the same earth mobs with wind weapon, damage ranges from 600 - 1800dmg. While having 1700dmg vs 1300dmg might sound awesome, it is so random that you could either kill the mob faster, or just a bit longer. Very unstable, but you can always rely your damage to be always critting. It is said the higher your LUC goes, the higher your max damage goes up, meaning that 1800 could go up more, but it's radom.
Conclusion:
>>>Having LUC build is not bad at all. It just matters on how much stat points you can dump to balance out your dmg/evasion/crit chance. Unlike Hunters which gets a dmg bonus from LUC, sins rely on their critical damage from their STR. The less STR you have, the less dmg you will do. Having to balance your Statpoints at lower levels with less lapised gears/pvp-stats, the more harder it is to balance your stat points and may cause you to compromise either your dmg/evasion/crit.
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